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---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 10/12/21 9:45 PM
Description: Initializing game
java.lang.NullPointerException: Initializing game
at aol.a(SourceFile:101)
at aol.a(SourceFile:107)
at sE.a(SourceFile:4589)
at Jk.b(SourceFile:227)
at Jk.reloadResources(SourceFile:195)
at sE.a(SourceFile:3241)
at sE.refreshResources(SourceFile:879)
at sE.t(SourceFile:449)
at sE.a(SourceFile:345)
at dev.xdark.protect4j.VM.execute(Unknown Source)
at wT.run(SourceFile)
at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30)
at java.lang.Thread.run(Thread.java:748)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at aol.a(SourceFile:101)
at aol.a(SourceFile:107)
at sE.a(SourceFile:4589)
at Jk.b(SourceFile:227)
at Jk.reloadResources(SourceFile:195)
at sE.a(SourceFile:3241)
at sE.refreshResources(SourceFile:879)
at sE.t(SourceFile:449)
-- Initialization --
Stacktrace:
at sE.a(SourceFile:345)
at dev.xdark.protect4j.VM.execute(Unknown Source)
at wT.run(SourceFile)
at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30)
at java.lang.Thread.run(Thread.java:748)
-- System Details --
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0-lachrocks, Oracle Corporation
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode),
Memory: 54903984 bytes (52 MB) / 134217728 bytes (128 MB) up to 2147483648 bytes (2048 MB)
JVM Flags: 0 total;
Display Driver: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_60daf66a00f2e0b6\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_60daf66a00f2e0b6\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_60daf66a00f2e0b6\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_60daf66a00f2e0b6\nvldumdx.dll
LWJGL: 2.9.4
OpenGL: GeForce GT 710/PCIe/SSE2 GL version 4.6.0 NVIDIA 456.71, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Render Distance: 18
Using VBOs: Yes
Using Render Regions: No
Using Vanilla Shaders: ~~ERROR~~ NullPointerException: null
Using OptiFine Shaders: No
Mipmap levels: 4
Sound System: ~~ERROR~~ NullPointerException: null
Fullscreen: Yes
Allocation Rate: ~~ERROR~~ NullPointerException: null
AET: ~~ERROR~~ NullPointerException: null
Assets caching: Yes
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
CPU: 4x Intel(R) Core(TM) i3-7100 CPU @ 3.90GHz